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Junior 3D Artist (12‑month Fixed‑Term)

Scopely · Baltimore

Junior 🇬🇧 English
Maya Photoshop Substance Painter texturing materials lighting rigging skinning animation ZBrush Unity

Job description

About the role

Scopely is seeking a Junior 3D Artist to join the Star Trek Fleet Command team on a 12‑month fixed‑term contract. You will work alongside a talented art department to raise the visual quality of characters and assets for a top‑grossing mobile 4X MMO.

Key responsibilities

  • Collaborate with the Art Director and Art Lead on character art production, including likenesses, hair, rigging and animation.
  • Balance visual quality with efficiency under tight deadlines and mobile hardware constraints.
  • Process and integrate outsourced deliveries into the game pipeline.
  • Create and maintain art builds for internal review.
  • Support the overall visual style and ensure consistency across all character assets.

Required profile

  • Highly collaborative, passionate and motivated 3D artist.
  • Excellent time‑management and organisational skills.
  • Adaptable, approachable and eager to take on new challenges.
  • At least 1 year of experience in the games industry, preferably mobile.
  • Strong portfolio demonstrating realistic, sci‑fi style character and costume work.

Required skills

  • Maya (or equivalent 3D package).
  • Adobe Photoshop.
  • Substance Painter.
  • UV mapping and texturing for game assets.
  • Materials and lighting knowledge.
  • Character posing for rendering.
  • Rigging, skinning and basic animation (bonus).
  • ZBrush (bonus).
  • Unity engine familiarity (bonus).
  • 2D drawing/painting ability (bonus).

What we offer

  • Opportunity to work on a globally successful mobile title.
  • Collaborative environment with experienced art leaders.
  • Fixed‑term contract with clear project milestones.

Questions fréquentes

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Published 3 months ago

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Baltimore